Well, today we had our Equator seminar in Affiliate Marketing, and I think it has pretty much demystified the whole concept for me.
It’s not just horrendous looking landing pages with vaguely related links and banners plastered across it - No! It’s variety of methods and techniques, that don’t just sell things to you, but promote brand awareness, provide useful content, offer discounts and I’m sure all sorts of other things, but mainly increases traffic and sales for the merchant, while providing a benefit to the user. So let’s see if I can remember the basics!
It’s a long term strategy. Short term campaigns won’t work and will discourage affiliates from wanting to work on it.
It can work well in conjunction with PPC and SEO, as well as on it’s own. Each method can feed into each other to make the whole marketing strategy more successful.
No win, no fee! It’s low risk to the merchant, as, if a sale isn’t made then the affiliate doesn’t get paid.
You have to communicate. The more an affiliate knows about the brand and what other promotions are going on, then the easier it is for them to get more sales for the client.
Different methods, different affiliates. There are thousands of affiliates out there, around 25% of them are part time. They all have different methods of promotion, including personal interest sites, PPC, SEO, loyalty and reward sites and emails.
Make it worth it. For affiliates to want to work on a programme it needs to be desirable, so it’s important that the merchant has a good product, as well as good brand and affiliate reputations. Competitive commision rates, reasonable periods for the user to purchase after visiting, functional sites with no or few drop off points such as telephone numbers as well as reliable tracking will all help to get affiliates interested.
Well hopefully I’ve covered some of the important basics, and managed to get most of it reasonably accurate, and anyway I look forward for the next marketing seminar to fill me in on the next big topic.
It’s been quite a while since I’ve paid any attention to print design, but I discovered this wonderful article, showing very nice examples of what you can do with a business card.
I don’t know if I’m the only one who’s getting annoyed because whenever I start a new file I have to constantly change the font from Myriad. Just because it’s the Apple corporate font, doesn’t mean we all want to use it ALL THE TIME.
So, anyway, apparently you can change it - and here is how:
1. Open up Illustrator CS3
2. Go to File > Open, and open up: C:/Documents and Settings/{Username}/Application Data/Adobe/Adobe Illustrator CS3 Settings/New Document Profiles. You may have to go to your folder options first to make sure you can see hidden folders (Open up a folder window, Go to Tools > Folder Options, then click on the ‘View’ tab and select ‘Show hidden files and folders’)
3. Open up one/any/all of the default document templates, depending what you use.
4. Go to Window > Type > Character Styles
5. Double click on ‘Normal Character Styles‘ in the ‘Character Style Options‘ panel
6. Then click on ‘Basic Character Formats‘
7. Change the options to whatever you want
8. Save and close the file
So now whenever you create a new file using the template you changed, it will have your font options as default.
Found this quite intriguing. Information Architects over in Japan have created this Web Trend Map based on the Tokyo underground.
It’s nice to see some sites I’m rather fond of in there, like COLOURlovers and CSS Beauty. And, I love the little Brand Experience and Forecast subsections.
I’ve posted about the wonderful COLOURlovers site before, where I now get all my inspiration for colour palettes (pretty much because I’m lazy and unimaginative)….and now they even do a desktop colour, palette and pattern finding api.
In the first tutorial (Arranging a scene using depths & scale) I created a scene that gives the impression that a character can move around scenery using the _y property. This tutorial explains how to stop the character moving through the scenery using hitTest.
Create a new movie clip and add a rectangular shape in it. Place this movie clip in each of your character and scenery movie clips, re-sizing it to the width of the item and the height to represent the “depth” - see diagram. Name each of the rectangular movie clips “testarea” and set the alpha to 0%.
Initial Variables
Add this below the intial variables in the Actions frame.